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Things 84: Sleep or Draw, Free Will Test, Ursa Magus

Tim Link
I’d like to get better at drawing, and I know the best way to do that is to draw every day. But previous attempts to form this habit always run out of steam. My new plan is to post each drawing on Tumblr, and also to tell people that I am doing so (so you reading this is an integral part of the plan). Even if nobody ever follows that feed, the fact I’ve published it theoretically creates the sense of accountability I need. I’m also very impressed at how good Tumblr is at streamlining the publishing process, and highly recommend it for this kind of endeavour:

Sleep or Draw
(Note: link contains screen-high female manga characters, which depending on your workplace may be considered NSFW)

Link
Despite familiarity with Google Streetview, being presented with random locations on earth by this site does feel strangely magical.

Quote
Observed on Facebook:

Commenter: “People do give a damn but most can’t be assed to show their support”
Profilee: “Well then they don’t give enough of a damn for it to be worth a damn.”
Commenter: “Damn!”

Puzzle
I was fascinated to read an article in the Daily Telegraph which suggested that the fact you can artificially create a stimulus in someone’s brain that will cause them to make a physical movement somehow proved that Free Will does not exist. Whatever you might think about Free Will, it seems pretty clear that being able to get some kind of effect by one method doesn’t exclude the possibility that a different method could still provoke the same effect, so the leap to ruling our Free Will seems premature.

Still, I think there’s an instructive puzzle here: given an arbitrary budget, and any science-fiction technology you care to imagine, how would you devise a test to see if Free Will exists? Feel free to use any definition of Free Will you think might be useful.

Picture
I tested this game (from Loldwell.com) with a friend while stuck on a delayed tube train. I recommend it.

Previous Week’s Puzzles
In Things 82 I asked why street lights weren’t at least partially solar powered, and in Things 83 I gave some guesses. Richard pointed out that since both street lamps and council buildings are already connected to the grid, any effort in this area would be better spent on the latter, where solar panels would be far easier to deploy and maintain.

He also notes that:

The street furniture I’ve seen with solar/wind panels tends to be speeding signs in rural areas, where the sign is only illuminated occasionally, appears to be LEDs, where a connection to the grid might be costly, and where a power failure would not be inconvenient.

Russell points out that the Mars rover proved more resilient to sand build-up than originally expected because the Martian wind did a good job of keeping the panels clean (so bolstering the potential of the solar-powered street lamps I originally linked to); he also links to the appealing prospect of solar-energy-harnessing paint.

Then, in Things 83 I asked why fingers wrinkle in water and the rest of your skin doesn’t. Russell noted that from his diving experience he knew for a fact that your palms will also eventually go wrinkly after an hour or two, and attributed this to surface-area:volume ratio differences.

The internet tells me that the first barrier to the water is the layer of sebum, and only once that is washed away can the water get in and wrinkle the skin. An unknown internet person claims the finger tips have the least sebum, so are first to wrinkle. However, the first link (which sounds pretty authoritative) also claims that “no one is really sure” exactly what drives the wrinkling process, and wikipedia cites a paper which claims sebum “may serve little or no purpose in modern humans,” so it seems as if the whole thing remains somewhat mysterious.

There’s also a deeper question behind these answers: is this wrinkling thing a Bug or a Feature of our skin, or to put it another way, did it evolve for a reason? Being a fan of the (heftily discredited) Aquatic Ape Hypothesis, I like to imagine it’s actually a feature designed to improve grip when we’re in the water, an idea which presumably could be tested with some kind of gripping experiment, which I may at some point try to carry out.

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Things 81: the TV show, Spotify Poetry, Mad Scientists

Video
Laurence correctly identified that this is exactly the kind of multi-level high-speed animated insanity that I enjoy (and am currently wondering if I can design an infographic for):

Link
Share a Spotify playlist, make poetry. A nice little art form. I like this one:

Don’t Look Back Into The Sun
Choose
The Whole Of The Moon
Instead
It Won’t Hurt
Too Much
I Don’t Know Why
But It’s Better If You Do
Wish Upon A Star
Just
Not The Sun
It’s Too Hot For Words
Think About It
Be Careful
Remember
Everybody’s Free (To Wear Sunscreen)

Quote
I’ve wanted to post this quote for a while, but couldn’t remember it well enough to find it. Here it is courtesy of The Week, via The Times:

Max Planck: “A new scientific truth does not triumph by convincing its opponents and making them see the light, but rather because its opponents eventually die, and a new generation grows up familiar with it.”

Picture
An excellent observation from the webcomic Cowbirds in Love, as conveniently recommended to me by the futuristic magical curation power of Google Reader Play (click to view full size on their site):

Last Week’s Puzzle
Last week I asked how a very strange photo of a physically impossible propeller was achieved. The answer is simply this, and you can see more examples here.

Puzzle
Each week a different section of Things is skipped in order to cut down the length. This week there is no puzzle. This is not a trick. There is no puzzle.

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Things 18: Layton Squares, Lesson Learned, IWIWAL

(Originally sent June 2008)

This week’s films – one line reviews
The Happening was a huge disappointment, anticlimactic in every way.
(My review: http://uk.youtube.com/watch?v=_Mpa9ViwoMg)

The Incredible Hulk was impressive yet strangely forgettable.
(My review: http://uk.youtube.com/watch?v=ltWgo9TXvKk)

Next Week’s film
Wanted
. It looks like the standard Hero’s journey (ordinary guy discovers he is in fact the son of the world’s best assassin and must take up his mantle to protect Fate itself!!) with a great cast. This is my personal most anticipated movie of the year, since it is directed by Timur Bekmambetov, who directed my favourite movie of last year, Day Watch. He has an amazing talent for making the incredible look plausible, yet still awesome. I am seeing this at the first possible opportunity.

Fantastic teaser trailer featuring a single illustrative fragment of the film:
http://uk.youtube.com/watch?v=oTRh66yvYpc [Video removed – this short teaser kind of does the job though – Tim 23/8/2010]

If that’s not enough for you, here’s the full trailer which probably has most of the awesome stuff in it.
IMDb rating
: 7.8/10
Rotten Tomatoes rating: n/a (It’s not being shown to critics?!) [Currently 71% – Tim 23/8/2010]

A Puzzle
In answer to last week’s “what comes next”: heaven.

This week: Professor Layton and the curious village is a puzzle game for the Nintendo DS, and my favourite puzzle in it is number 100. The challenge is to work out how to loop seven elastic bands around the pins in the board so that each one is held in the shape of a square, and no pin is used as a corner twice:

A Quote
Another baffling moment from my friend Nick:

Nick: Have you heard of the psychologist, Wasslavich?
Tim: No…
Nick: Neither have I.

A Link
A lesson is learned but the damage is irreversible is the name of the webcomic, and each strip generally follows that theme and stands alone. It’s also mindblowingly insane and creative and I can’t just link to a single strip. So, depending on which opening line you like the most, take your pick:

“Dale, I owe the legendary ghosts of mafia bosses $80,000!”
http://www.alessonislearned.com/index.php?comic=20

“Caroline’s doppelganger is crying again.”
http://www.alessonislearned.com/index.php?comic=37

“The universe was so ashamed that you slept late, it is shrivelling into a raisin.”
http://www.alessonislearned.com/index.php?comic=31

A video
I can’t understand why I haven’t linked to this video before. It’s an excellent example of the “Anime Music Video” (AMV) format, in which scenes from anime are ingeniously edited to create a video for a song, in this case the brilliant “I wish I was a lesbian”:

A picture
The surprisingly rarely seen true scale version of the London underground. The stylised version we are familiar with is actually an incredible triumph of marketing that turned around the fortunes of the tube.

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Things 13: Mirrors, Chronotron, Animal Crossing Comic

(Originally sent May 2008)

This week’s film – one line review
Iron Man
was very well put together, with great screen presence from Robert Downey Jr and Jeff Bridges, but to me it didn’t seem as amazing as everyone makes out, and I don’t think non-genre or non-Downey fans need to see it.

Next week’s film
I’m going to see Speed Racer sitting in the front row with my brain switched off and my eyes wide open.

IMDb rating: 6.1/10
Rotten Tomatoes rating:
33%
Trailer:

A Puzzle
Why do mirrors reflect left and right but not up and down?

This is actually a surprisingly deep question.

Hint: The question still stands if you’re looking at the mirror in space.

A Quote
The best quip I have ever made.

My flatmate Ross was elected the new president of the juggling society. He was suggesting that we should club together to get some kind of leaving gift for the outgoing president. With frankly uncharacteristic wit and speed, I replied

“You just want to set a precedent of giving a present to the president.”

A Link
As pointed out to me by Simon, Chronotron is a flash game in which you solve puzzles by going back in time in a tardis and interacting with your past self:

http://www.kongregate.com/games/Scarybug/chronotron

A video
My favourite ad right now is for the VW Golf, in which car footage is edited together to create music:

A picture
‘Animal Crossing’ is a game in which you look after a village of animals that live together. Time keeps passing in the village even when you are not playing, so if you don’t play for a while then it tends to get overgrown with weeds and so on.

Anyway, this led to the true story that is told in this surprisingly moving comic – click to read it in full.