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Things 40: Big Dog Robot, Movie Marketing, Facebook Principles

(Originally sent February 2009)

For those that are new or may have forgotten, ‘Things’ is intended to be weekly, I’ve just been abnormally busy recently. I’m getting this one done by adding bits in stages throughout the week, but since it has somehow become much longer than usual it has actually taken more than a week for these incremental efforts to add up…

Movies
The movie Push was much better than I had expected, being unusually well thought-out and executed for the genre.

My review:

I’m currently undecided on which I want to see of these two films:

The Unborn – implementing all ‘best practice’ horror cliches
(IMDb 4.8/10! Rotten Tomatoes 13%!)

Franklyn – Possibly ‘Bridge to Terabithia’ for adults, but less mature
(IMDb 7.8/10 Rotten Tomatoes N/A)

(Don’t forget you can switch off YouTube annotations via the icon in the bottom right)
[Much later I did eventually see Franklyn. Unfortunately I don’t recommend it. – T.M. 20/2/11]

Video
‘Big Dog’: Once again, technology jumps forward a bit faster than I was expecting, this time in robotic quadrapedal locomotion:

Link
I found this New Yorker article on the marketing of movies absolutely fascinating.

Warning – long article! Recommend consumption in chunks!

Excerpts:

“Publicity is selling what you have: the film’s stars and sometimes its director. Marketing, very often, is selling what you don’t have; it’s the art of the tease.”

“Even as movie attendance has dropped nineteen per cent from its peak of 1.6 billion theatregoers, in 2002, the number of films released each year since then has increased by thirty per cent. A dozen new films—three of them big studio releases—now vie for attention on any given weekend. To cut through the ambient noise, major studios spend an average of thirty-six million dollars to market one of their films.”

(Note that the average is probably the wrong figure to consider – a handful of gargantuan budgets will massively distort it. I would guess the median figure might be around 10 million dollars based on similar power-law distributions)

“the industry-standard multiplier for ultimate box-office—two and a half times the opening weekend’s gross”

Quote
Nat Torkington of O’Reilly Radar, on the trend for applications and data to be run and stored in the ‘cloud’ (the external network, e.g. Google Docs or webmail) rather than your own computer:

“Data in the cloud can be a privacy problem, because you’ve outsourced your privacy, so you’re vulnerable to attack not just from hackers but also from governments, competitors, and incompetence.”

Taken from a very important but annoyingly presented talk you can click through (yes, talk you can click through, that’s why it’s annoying) here:
http://radar.oreilly.com/2008/11/web-meets-world-privacy-and-th.html

Puzzle – previous
Last time I asked what people thought digital cinema projection combined with mobile phone interaction might cause to happen. Here’s some of what came out…

Storytelling used to be interactive with the storyteller flexing the way the story is told depending on audience reaction – this sort of thing becomes possible again. The mood could be flexed (perhaps with the soundtrack – dynamically generating suitable music is something already being used in video games), lines changed, or even the ending. But where does the input come from?

Live ‘what happens next’ competitions with prizes for audience members (!) and for scriptwriters…

Crowd-source optimisation of the presentation – up/down volume, focus, alignment. (I heard some cinemas in the US already do this – a few chairs in the auditorium are equipped for the audience member to give instant feedback on these issues, or it may have just been a single button that means ‘something is wrong’)

Product placement: can be localised (different product appears in same film when shown in different countries, or different locations in those countries), or placed on the screen in real time using some kind of eye-tracking, and optimised using mood-measurement, and cinema temperature control!!

Personally I suspect it will go through a process of hype (a few gimmicky movies where you can choose the ending, a rush of adverts with some kind of audience interaction tacked on), it will rely on sponsorship from a mobile operator (probably Orange), and it may ultimately fail because Cinema is a ‘sit back’ medium, rather than a ‘sit forward’ inherently interactive one like the web. (TV is a ‘sit back’ medium, which is why nobody presses ‘the red button’).

Or maybe I’m wrong – apparently the statistics actually show that 11 million people press that button every week, and a ‘killer app’ that we haven’t thought of could always emerge in interactive cinema and transform the entire medium.

Puzzle – this week
This just in – Facebook are taking what I consider to be an incredibly significant step in that they are now approaching their terms of service in a way similar to the US Constitution:
http://blog.facebook.com/blog.php?post=56566967130

Their proposals for a ‘statement of rights and responsibilities‘ and ‘Facebook Principles‘ are currently up for debate.

There are three parts which I think work very interestingly together:

Principle 1. Freedom to Share and Connect
People should have the freedom to share whatever information they want, in any medium and any format, and have the right to connect online with anyone – any person, organization or service – as long as they both consent to the connection.

Digital technology has blurred the line between ‘information’ and ‘content’. As such, the very first principle sounds as if it endorses p2p file sharing…

R&R 2.3 For content that is covered by intellectual property rights (like photos and videos), you specifically give us the following permission, subject to your privacy and application settings: you grant us a non-exclusive, transferable, sub-licensable, royalty-free, worldwide license to use, copy, publicly perform or display, distribute, modify, translate, and create derivative works of (“use”) any content you post on or in connection with Facebook. This license ends when you delete your content or your account.

Facebook need your permission to share your content with those you want to share it with, certainly, but imagining them modifying and then publicly performing it sounds a bit strange (I’m imagining a personal photo being photoshopped in some bizarre way and then paraded around Tokyo on a sandwich board with a strange slogan in order to promote Facebook) – and the idea that they will then stop such a thing as soon as you ‘delete your content’ is also hard to imagine…

R&R 5.1 You will not post content or take any action on Facebook that infringes someone else’s rights or otherwise violates the law.

Does this contradict Principle 1? Does that matter?

A picture
After an unusually intense edition of Things, here’s a nice little story and picture from the surprisingly entertaining Cake Wrecks blog.

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Things 94: Black Swan, Vampire Squid, Stock Market Returns

Video
I saw Black Swan recently and recommend it to anyone that likes the look of the trailer, so long as you’re not squeamish as that’s a whole side of the movie the trailer skims over:

With a reported production budget of $13m (which, as I never tire of telling people, would be just enough to cover Tron Legacy’s costume budget, and was also so restrictive that Natalie Portman opted to forego her trailer in order to afford an on-set medic), I was particularly fascinated by the beautifully subtle (and some not-so-subtle) digital effects they nonetheless managed to achieve. Most excellently, you can see a showreel of how these effects were put together on Look Effects’ website, although if you haven’t seen the film you should steer well clear as it will completely ruin the film for you.

Links
Have Instapaper or Read It Later at the ready because I’m about to flag up some serious long-form content. I don’t think it was available online when it was first published, but you can now read Matt Taibbi’s dilligently researched yet seething explanation of quite what Goldman Sachs does over at Rolling Stone, in which he memorably begins:

The world’s most powerful investment bank is a great vampire squid wrapped around the face of humanity, relentlessly jamming its blood funnel into anything that smells like money.

Over a year later even publications like The Week will casually refer to them as “Giant vampire squid Goldman Sachs”, which is I think excellent. It’s long, but well worth it, and it has a great twist ending.

As a nice follow-up (or much shorter way of cutting to the heart of the matter), Charlie Stross explains how we got to this point. Or if you want the whole thing in one pithy excerpt:

Corporations have a mean life expectancy of around 30 years, but are potentially immortal; they live only in the present, having little regard for past or (thanks to short term accounting regulations) the deep future: and they generally exhibit a sociopathic lack of empathy.

I think the way we tend to automatically expect groups of humans to behave like individual humans is one of the most disastrous mistakes we make on a daily basis.

Puzzle
All ovens that I’ve seen have some kind of temperature ‘input’ dial, but why do so few have any kind of readout of the actual internal temperature, to the point that there is a market for independently purchased oven thermometers? Shouldn’t market forces guide the manufacturers to include such a feature themselves?

Picture
I see a lot of data visualisations that make me angry because they do little more than treat data as almost random input for some kind of procedural image generation process (which is actually very cool when it doesn’t claim to be something it isn’t). This New York Times visualisation of stock market returns over the past 90 years, on the other hand, is actually quite practical at giving you both an overall sense of the patterns while still making each data point quite clear.

I'd just like to make it clear that I'm using the 'ragged edge' functionality of FS capture to show that this is only part of the image. A while ago, when everyone at work had just got in to FS Capture, it was used on just about every image you saw. Those were dark days.

Last Week’s Puzzle
Last week I asked why we seem to be so intolerant of variation in things like driving speed or grammar pedantry.

Angela suggests it’s all to do with herd instinct:

We are constantly (often subconsciously) comparing ourselves with others around us and balancing the desire to fit in (be part of the herd) with our desire to ‘self-express’ (stand out). Even small differences between us and others in the herd could potentially threaten us if they lead us to be ostracised or confer upon others some advantage in terms of survival or reproduction. I think that’s one of the reasons we a) notice and b) are so perturbed by even slight differences – they could signify a real risk to our deepest interests.

I think that’s part of the answer, although it doesn’t explain why we’re more tolerant of a lot of other things, or at least tolerant of variation in one direction (such as how we judge others’ use of free time).

I initially thought it covered those particular areas of life because we recognise them as prisoner’s dilemma / tragedy-of-the-commons areas, where a few people taking the easy way risk leading society to a collectively suboptimal Nash equilibrium.

However, I now think there’s two separate factors at work. In driving, even slight differences in speed add up to one car overtaking another, which we can’t help but read as a social signal that one is ‘doing it wrong’ (and we see the same thing with walking speed).

On the other hand, things like specific bits of grammar pedantry or household hygiene fall into a category of behaviours drummed into us as children, which we then cling on to tenaciously through a combination of Anchoring and Status Quo Bias. Deviation from these things is more on a sub-task basis (“I can’t believe they don’t clean their skirting boards!”) rather than a spectrum, as we adhere to whichever specific rules we were taught.

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Things 87: Hacked Kinect, Technology vs Poverty, Robot Kid

Video
Now that the Xbox Kinect is out, people are playing with it (a $3,000 prize was offered for the first person to provide an open source driver, and it’s gone crazy from there) and doing a lot of cool stuff. Here’s my favourite so far (stick with it to 42′ when crazy stuff starts happening):

Link
Can technology end poverty? An article by Kentaro Toyama, a man with years of experience in the field, points out that:

“Technology—no matter how well designed—is only a magnifier of human intent and capacity. It is not a substitute.”

Since people in developed nations already have a great deal of intent and capacity, we tend to overestimate the absolute benefit of technology and get overexcited about the field of Information and Communication Technologies for Development, which ultimately fails to deliver on its promise. Well worth a read.

Quote
In relation to the above article, over on BoingBoing, commenter dragonfrog observes:

A quote from Bruce Schneier I think is applicable here:

“If you think technology can solve your security problems, then you don’t understand the problems, and you don’t understand the technology.”

If you leave out the word “security” I think it remains just as valid.”

Puzzle
15 years ago I was playing Tomb Raider (the 21st game I ever completed, according to my records. Current count: 103. More on that later). Years later, I read one of Jollyjack’s observational-comedy-style ‘How To Play’ comics on DeviantArt, and while all his observations strike home, one thing in particular was unexpected:

This was something I did frequently, without really knowing why, and some of the comments said the same.

The question is, why do people playing Tomb Raider (and no other game that I’m aware of) feel driven to do this?

Picture
If I was a parent and I could make this kind of thing come about, I definitely would:

Tim Link
The above image is the first one I posted to a new Tumblr I’ve created to queue up images to draw every day, Now Draw This. My attempts then appear on Sleep or Draw. As mentioned in Things 84, I’m mainly saying this here to reinforce my perceived obligation to stick to the schedule, which seems to be working so far.

Categories
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Things 86: Better Train Journey, AI vs Car Insurance, Underwater Sculpture

Video
I see quite a few videos of ‘what the future will look like’, and most of the time I find them to be unconvincing. However, this view of how a simple train journey could be improved with some simple interface / screen / disposable printing ideas  seems much more sensible:

Link
Steven Steinberg has some really excellent musings on the plausible future of weak AI – including its effect on the car insurance industry, which is much more interesting than it sounds. Long, but well worth preloading on your smartphone to read on the tube, or however you fit long-form content into your life these days.

Quote
I was doing a bit of ego searching when I came across a quote from me two years in the past, which I had completely forgotten and perhaps unsurprisingly found very appealing. Under this photo I had uploaded to Flickr:

I respond to a comment and made this irrational leap of logic:

“It is in all artists’ best interests to work in the field of robotics.”

Picture
I remember reading about these underwater sculptures a long time ago. Placed in 2006, this 2009 gallery shows how the ocean has made some really great aesthetic enhancements.

Last Week’s Puzzle
Last week I asked about some very strange sequential spikes in searches for numbers on Google Trends. Richard worked out that it must be people search for the latest fansubbed episodes of the anime series Bleach, which is pretty much confirmed by checking the search terms associated with these numbers over on Google Insights for Search.

Another mystery solved!